I grew up on Magic: The Gathering, Pokémon, and just about every trading card game I could get my hands on. Some of my favorite childhood memories are sitting on a friend's bedroom floor surrounded by cards, or hanging around the comic book shop until closing. I loved every minute of it.
When I became a father, I couldn't wait to share those experiences with my daughter. So I took her to our local comic shop to buy her first pack of Pokémon cards.
There were none left.
Adults were buying up booster boxes, chasing rare cards to resell. And the more I thought about it, the more something else bothered me: building a competitive deck often meant spending serious money just to get the cards you needed.
I kept thinking about chess. Everyone starts with the same pieces, yet it's one of the most strategic games in the world.
Why couldn't a trading card game work the same way?
That's how Usutuku began.
Every player has access to every spell. No powerful cards hidden behind rare pulls. No need to outspend your opponent to compete.
And because collecting is part of the fun, Usutuku still has booster packs, foils, and rare artwork. They're just cosmetic. A rare card might look incredible, but it won't make you stronger.
In Usutuku, your wallet doesn't make you a better caster. Your decisions do.